화학공학소재연구정보센터
검색결과 : 6건
No. Article
1 Improved protein structure prediction using potentials from deep learning
Senior AW, Evans R, Jumper J, Kirkpatrick J, Sifre L, Green T, Qin CL, Zidek A, Nelson AWR, Bridgland A, Penedones H, Petersen S, Simonyan K, Crossan S, Kohli P, Jones DT, Silver D, Kavukcuoglu K, Hassabis D
Nature, 577(7792), 706, 2020
2 Mastering Atari, Go, chess and shogi by planning with a learned model
Schrittwieser J, Antonoglou I, Hubert T, Simonyan K, Sifre L, Schmitt S, Guez A, Lockhart E, Hassabis D, Graepel T, Lillicrap T, Silver D
Nature, 588(7839), 604, 2020
3 Grandmaster level in StarCraft II using multi-agent reinforcement learning
Vinyals O, Babuschkin I, Czarnecki WM, Mathieu M, Dudzik A, Chung J, Choi DH, Powell R, Ewalds T, Georgiev P, Oh J, Horgan D, Kroiss M, Danihelka I, Huang A, Sifre L, Cai T, Agapiou JP, Jaderberg M, Vezhnevets AS, Leblond R, Pohlen T, Dalibard V, Budden D, Sulsky Y, Molloy J, Paine TL, Gulcehre C, Wang ZY, Pfaff T, Wu YH, Ring R, Yogatama D, Wunsch D, McKinney K, Smith O, Schaul T, Lillicrap T, Kavukcuoglu K, Hassabis D, Apps C, Silver D
Nature, 575(7782), 350, 2019
4 A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
Silver D, Hubert T, Schrittwieser J, Antonoglou I, Lai M, Guez A, Lanctot M, Sifre L, Kumaran D, Graepel T, Lillicrap T, Simonyan K, Hassabis D
Science, 362(6419), 1140, 2018
5 Mastering the game of Go without human knowledge
Silver D, Schrittwieser J, Simonyan K, Antonoglou I, Huang A, Guez A, Hubert T, Baker L, Lai M, Bolton A, Chen YT, Lillicrap T, Hui F, Sifre L, van den Driessche G, Graepel T, Hassabis D
Nature, 550(7676), 354, 2017
6 Mastering the game of Go with deep neural networks and tree search
Silver D, Huang A, Maddison CJ, Guez A, Sifre L, van den Driessche G, Schrittwieser J, Antonoglou I, Panneershelvam V, Lanctot M, Dieleman S, Grewe D, Nham J, Kalchbrenner N, Sutskever I, Lillicrap T, Leach M, Kavukcuoglu K, Graepel T, Hassabis D
Nature, 529(7587), 484, 2016